Board :Carnage Schedule
Author :Head host Drywater
Subject :Carnage Rules I
Date :12/10
You must agree before entering any carnage event that you know and understand these rules.

<b>General Rules

Volunteers known as Carnage hosts are here to serve and instruct you. As with all volunteers, treat hosts with respect and thank them often. Hosts are referees, meaning their instructions and decisions are final. Be sure you have Sage enabled (F6) so you may receive host instructions. Any attempt to interfere with a host (i.e.: Shouting "FIGHT" or by causing disruptions) or failing to follow host instructions will result in removal / carnage banishment.

You must be present to receive a prize, and you may only win a prize from an event in which you legitimately entered and played. If you leave a carnage event (whether accidental or deliberate) you may not return as Carnage hosts are not allowed to re-open carnage doors after a carnage event has started.

You may not leave any carnage event currently in progress to attend another. Entering a carnage event means you have committed yourself to playing to the best of your ability for the duration of the event. Leaving early or logging on another character will result in carnage banishment.

<b>Gameplay Rules

You may not begin playing until a host starts a round. Hosts use Yellow scrolls as markers to indicate where your team muse wait until its time to play. Moving or bypassing these markers is prohibited.

Camping to avoid fighting or to shield your team from attacks is prohibited. You are not allowed to block a team mate on all sides (i.e.: by standing still) so said team mate cannot move or be attacked.

As a player you are expected to participate at all times. This means refusing to participate, camping in a corner, logging off to avoid death, or going AFK will result in removal / carnage banishment. You will likewise be punished for attacking your team mates or for aiding an opposing team.

Some carnage events have special themes in which certain gameplay rules change. A list of common event themes can be found on the Carnage Schedule board.

If at any time prior to a circle match the makeup of teams is that of one player versus greater than five players (i.e. 1 vs >5 is true), the one player loses the round. This is referred to as the 'last man standing rule'.

<b>Spell & Item Rules

The following spells/items are prohibited:
-Any spell/item used to summon pets
-Any spell/item that causes a dead player to become alive again
-Any spell/item that 'steals' mana from another player (i.e.: Inspiration)
-Any spell/item that causes a pop-up box (i.e.: Karma reading)
-Any spell/item used to clone an invisible player or a player from the opposite team
-Sleep arrows; Onyon (Spy)

You may not lose vita or mana to play in the following leagues:
-Ancients: Il/Ee/Sam/Sa+ spells/items/marks are prohibited
-Avatars: Ee/Sam/Sa+ spells/items/marks are prohibited
-Celestial: Sa+ spells/items/marks are prohibited

<b>Conditional Spell & Item Rules

-Push (Barbarian spell) is not allowed during circle matches
-Any spell/item used to summon creatures may only be used if you are the last player alive on your team (i.e.: CotW)