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, , @#, __ __ ,@# , @#%@,_/@@\ T H E /@@\_,@#%@ , X\ XXX.@X@@/ \@@X@.XXX /X X XXXXX....X@` F O R S A K E N `@X....XXXXX X X |......XX%,.@ @#%,XX......| X X |.....X @#%,.@ C L A N @#%,.@ X.....| X X \...X @#%,.@ @#%,.@ X.../ X X# \.X @#%,.@ @#%,.@ X./ #X ## X @#%,.@ @#%,.@ X ## "# #X @#%,.@#%,.@ X# #" `###X @#%,.@@ X###' '### @#@#%.,@ ###` ";" @#%,.@@#%.,@ ";" ` @#%,.@ @#%,.@ ' @#%,.@ @#%,.@ @#%,.@ @#%,.@ `\\,@ @,//` presents ... <b> When I Buy the Kingdoms We've all had the fantasy of changing the world around us in some way. Well, The Forsaken wants to hear what that is, but don't think it's just expressing a wish! Here's how it works: Two players are brought out from the queue at a time and roll. The higher number is Player 1 and the lower is Player 2. Player 1 suggests a change to the world they'd implement if they had carte blanche. Players 2 suggests a negative that arises because of the change made - it must arise directly from Player 1's alteration to the world. The remaining players vote on whether they'd accept the downside for the change. If the verdict is that the change is worth the downside, Player 1 wins and moves on to the next round. If the change isn't worth the penalty, Player 2 wins and moves on. Example: Player 1: "Experience bars can now hold an infinite amount." Player 2: "But now, all experience is reduced to 1% of what it was." The other Players agree that this is not worth the exchange and vote for Player 2. The first place winner will earn 500k Second place will earn 100k Come join us and share your dreams for the kingdoms! Where: North Gate Mythic When: Thursday, 11/12/26, 2:15 pm EST | |