Board :Community Events
Author :Splurge
Subject :[M] Devil's Dance @ 3pm est
Date :9/6
           .
           /| ________________
     O|===|* >________________>
           \|
            '        __,  ,        ,
                    ,/ he |)evil's |)ance
                          '        '            .
                                 ______________ |\
                                <______________< *|===|0
                                                |/
     A fury of fists, the clash of steel        '
      The cold sweat stinging against torn
        skin, an exhilarating adrenaline rush


           [Where:] Master Kyun?s Enclave (Scroll from N Kug)
            [When:] 3pm est
          [Rewards:] 1,000,000c and a winner mark
                      500,000c for second place
                     
            [Rules:] Land 3 hits on your opponent to win.
                    Weapon of choice.
                    Wagers will be mediated.          


             
<b>Starting:

The object is to land 3 successful hits on your opponent by taking turns attacking and defending.

At the beginning of the match, a two-sided coin will be flipped to determine who gets the first strike.

<b>How to attack/score hit counts:

(-) The attacker will detail their move (IN ROLEPLAY FORM, KEEPING IN CHARACTER) and then /roll 0-10.  

(-) The defender will then /roll 0-10 BEFORE THEIR MOVE.  The reason for this is so that you can detail your move based on the outcome of the rolls.  

<b> Circumstances:

- If the attacker rolls a 0, the defender gets a "counter" hit for a point as long as they roll 1+ followed by their scheduled attack.  This is the only exception to the defender getting the point for a higher roll.
- If the defender rolls a 0, the attacker gets the point as long as they rolled a 1+, but also get a "follow up" attack while the defender has left themselves "open".
- If both rolls are a tie, the move is "parried" and the attacker gets to move again.  This also applies if both fighters roll a 0.


All questions or concerns should be directed to the host(s) via. WHISPER.