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Once you're stuck with Mupa's cursed blood and the Grotto water, you can choose to change your sigil to Wind-imbued or Blood-imbued. By talking with Zephyr on Scribe's Mountain and offering the sigil along with 20 White ambers, you can turn your sigil blue and white. By talking with Tezsaura at the Altar of Truakh's Cursed Caldron in the Taal'yeein Enclave and offering the sigil along with 100 Dark ambers, you can turn your sigil grey and black. We have no idea on whether there are any other places to change the sigil so far, but it does seem like you can at least switch back and forth between the Wind-imbued and Blood-imbued. Now to figure out what to do with this Grotto water... | |