Board :Dreams
Author :Carolus
Subject :Mythic 4+ Event Prop Part 2
Date :9/14
Now inside each mythic cave we're going to have the entire maps and their layouts repurposed from the original mythic nexus caves. Port over the names, enemy graphics, AI, drops etc. including boss data for each mythic level and pop them into the respective tier of the event cave. Unique mechanics like tiger and rabbit ambushes, are also ported over. The main difference here is that instead of the original Vita, AC and XP values, we?re instead using the  Aklak Grounds Bear info.

The other change is we're going to make the Spirit and Avenger bosses spawn in every room of these Mythic Battleground version mythic caves, and they spawn every 15 minutes. The one difference is they do not drop gold / ambers, but do drop their respective helm / hand items and keys. Credit for Lesser, Greater and Sublime alliances are given for killing these bosses, which is part of the feature of the event as it allows for fast tracking of Mythic alliance quests. In fact, the guard room of the dungeons is removed, and instead of needing to fall, getting to the Mythic alliance NPC is straightforward and can just be walked into.

Another change is make any enemy type of appropriate beast work for purposes of armor quests. So any monkey enemy will work for credit for warrior star quest, any dog for warrior moon, etc so people can also fast track armor quests doing this event.

Players can enter into existing Lesser, Greater and Sublime Alliances and complete them during this event. For players who have already done these quests, there are additional rewards to be had. Essences of enemies can be traded, so Tiger NPC accepts Monkey essence, Rooster NPC accepts Rabbit essence etc  players who have done these alliances can trade for Lesser, Greater and Sublime tier items, weapons and armor, of the respective beast they have allied with. So, if a player has done a Lesser Alliance, they can trade mythic essences to the Mythic alliance NPC based on the enemy type to receive a Lesser reward, if Greater, get a Greater reward and if Sublime get the Sublime reward.

As example there could be a Lesser Monkey Staff weapon, Greater Monkey Staff weapon and Sublime Monkey Staff weapon gained by trading Tiger essences to the Mythic Monkey NPC. Each type also comes in lv50, lv99, and san mark types, so eg Lesser Enchanted Monkey Staff for lv99, Lesser Il Monkey Staff for Il san, Lesser Ee Monkey Staff for Ee san, etc. Obviously, Lesser is not as good an item as Greater, and Sublime is the best of all. But as long as the character has an alliance with the mythic beast NPC, they can obtain the items. The reward items are bonded to the character who obtains them.

To make things simple, the melee weapons should be of strength comparable to same tier Etched weapons at Lesser and 50% stronger than same tier Etched weapon tier at Greater. They should have sufficient durability for usefulness in hunting and be 1 handed weapons usable with shields.

The Sublime reward should be a weapon of comparable strength and properties (ie splash damage) as the Asmodi event weapons (Flame spears, Featherlight arm, etc)

Amount of essences traded is 100 for Lesser, 300 for Greater and 600 for Sublime.

When the event ends, lets say the mythic monsters feel they have achieved their goal of empowering their forces from the essence of their enemies, players access to the mythic battleground event map will be removed and original mythic nexus map restored. You will then allow access to the event versions of each mythic beast dungeon as lv4, 5 and 6 versions of the mythic nexus with the following parameters

Mythic 4 = Event cave 8 version of dungeons. 640 vit or 320 mana to enter.
Mythic 5 = Event cave 9 version of dungeon. 2m vit or 1m mana to enter
Mythic 6 = Event cave 10 version of dungeon. 5m vit or 2.5 mana to enter.

With this change players will now have more places they can hunt to get bear xp and players will be able to enjoy a more nostalgic hunting experience in mythic dungeon