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<b> *** MAY BE SUBJECT TO EDIT/TWEAKING *** (comments/concerns to Foxfire) <b> Foxhunt Dye Methods: <B> 1) Teams Players will come together in teams of SIX. These teams will be placed against each other at the hosts' discretion, and the victor will receive a foxhunt win. <b> 2) Host dye Players will come on their own and gather on the team squares inside Buya Stables. Foxmasters will then place the players into teams as they see fit. There are to be NO questions/concerns as to how these teams are assembled. They are mostly random, but to the host's discretion, not like the original random theme was. Players AFK'ing will result in being sent back to the hall. Second offense will result in a boot from the hall. <b> 3) Random *NEW* Players will come on their own and gather on the team squares inside Buya Stables. Foxmasters will then ask for players ready to go to whisper them a random phrase. First person to whisper will be on team A, second on team B, third on team A. Repeat until that particular host as a set of teams, then another host will initiate the same system for their set of teams. This method may be slightly altered per foxhunt, especially when there are less than 12 players left. Host MAY ask whether teams would rather pick a captain or have the host roll for captains. Revised September 2009 | |